Level 13: A Slacker Novel
by Gordon Korman- Grades: 4 - 7
- Ages: 9 - 13
- Format: Hardcover Book
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Short Summary
Cam is becoming a famous online gamer. But will outside disruptions—like school and Elvis, his game-playing beaver—keep him from conquering Level 13?
Good For:
New York Times Bestselling Author, Video Gamers, One-of-a-Kind Hero with a Funny Animal Sidekick, Making the Transition from Screen to Page
Topics and Themes:
Competitive Gaming, Slackers, Beavers, Homework, School Clubs, Leveling Up
Cam is becoming a famous online gamer. But will outside disruptions—like school and Elvis, his game-playing beaver—keep him from conquering Level 13?
Good For:
New York Times Bestselling Author, Video Gamers, One-of-a-Kind Hero with a Funny Animal Sidekick, Making the Transition from Screen to Page
Topics and Themes:
Competitive Gaming, Slackers, Beavers, Homework, School Clubs, Leveling Up
Product Details
https://clubs.scholastic.com/level-13%3A-a-slacker-novel/9781338286205-rco-us.htmlSummary
Cameron Boxer, king of the slackers, has finally found something worth his time. By playing video games online in front of an audience, he can find both fame and fortune—especially with Elvis (a beaver who seems to love video games as much as Cam) at his side.
The only problem? Things keep getting in Cam’s way—like school, and the club he accidentally started, and the misguided people in his life who don’t think beavers should be playing video games.
It’s going to take some trickery, some close calls, and a fierce devotion to slacking in order for Cam to get to his goal—mastering the game’s infamous Level 13. But if any slacker can do it, Cam can.
Show Less
The only problem? Things keep getting in Cam’s way—like school, and the club he accidentally started, and the misguided people in his life who don’t think beavers should be playing video games.
It’s going to take some trickery, some close calls, and a fierce devotion to slacking in order for Cam to get to his goal—mastering the game’s infamous Level 13. But if any slacker can do it, Cam can.
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Product Details
- Grades: 4 - 7
- Ages: 9 - 13
- Product Type: Book
- Page Count: 256 pages
- Dimensions: 5 1/2" x 8 1/4"
- Language: English
- Subject & Themes: Video Games & Gaming, Middle School, Reluctant Reader Appeal, Community Involvement
- Genre: Humor & Funny Stories, School Stories
- ISBN 13: 978-1-338-28620-5