Arcade World: Dino Trouble
- Grades: 2 - 3
- Ages: 7 - 9
- Format: Paperback Book
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Short Summary
In this graphic novel with chapters, a town is taken over by video games come to life, and two best friends must outsmart digital dinosaurs.
In this graphic novel with chapters, a town is taken over by video games come to life, and two best friends must outsmart digital dinosaurs.
Product Details
https://clubs.scholastic.com/arcade-world%3A-dino-trouble/9781338871081-rco-us.htmlSummary
Life in Normal used to be, well, pretty normal. Kids went to school. Kids did their homework and chores after school. And then kids met up at the local arcade, called Arcade World. Arcade World was the weirdest, coolest place. It had a collection of video games that no one had ever heard of, like Dino Trouble or Hot Dog Time.
And no one held more high scores than Travis Better and Journey West. But one day, the video games in Arcade World came alive.
Now, there’s a whole new normal in town—as Normal becomes a dangerous Arcade World.
Join Travis and Journey as they race dinosaurs to school, survive bottomless pit falls, and battle aliens to level up and solve mysteries, such as what’s going on, who really owns Arcade World, and whether this video game takeover is a glitch or part of a larger, evil plan.
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And no one held more high scores than Travis Better and Journey West. But one day, the video games in Arcade World came alive.
Now, there’s a whole new normal in town—as Normal becomes a dangerous Arcade World.
Join Travis and Journey as they race dinosaurs to school, survive bottomless pit falls, and battle aliens to level up and solve mysteries, such as what’s going on, who really owns Arcade World, and whether this video game takeover is a glitch or part of a larger, evil plan.
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Product Details
- Grades: 2 - 3
- Ages: 7 - 9
- Product Type: Book
- Page Count: 144 pages
- Dimensions: 6" x 9"
- Language: English
- Subject & Themes: Video Games & Gaming, Dinosaurs
- Genre: Action & Adventure
- ISBN 13: 978-1-338-87108-1